I decided to make a game in which you had to run around a supermarket and try to cram as much stuff into your trolley as you could within a certain time frame. (If you've ever seen Supermarket Sweep you will understand where the inspiration comes from)
I developed the game in Unity3D with the aim to get the core gameplay elements in and then port to Android. Since I didn't have much time I avoided spending too much time in sourcing or creating assets, instead finding the main items free online. I figured getting the game playing well was most important.
Figure 1. The Player's Character. |
Figure 2. The player after collecting lots of items |
I have many places I wish to improve this game, people at the Jam seemed to enjoy the parts they played despite numerous glitches so I will work on this some more when I get a chance to. Hopefully with more time I will be able to get the arms working!
Anyways that's enough from me, I haven't slept enough over the past few days so I better catch up this weekend. See you guys next time.
Oh and here is a quick gameplay video where you can see how it works as well as numerous problems, I will upload a version for webplayer soon when I get some of the problems fixed.
Also thank you to Darren Whigham for organising this event check out his twitter here for some cool game development stuff. Thank you also to SIE as well as Informatics Ventures and Codeplay for attending.
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